September 18–19 Changelog
· Community Announcements · Gallwin
Battlegrounds
[*] Added Blackwood Castle battleground.
[*] Added 15v15 battleground support.
[*] Added neutral capturable bases.
[*] Added 10 second base captures.
[*] Added battleground scoring.
[*] Added 1000 point win condition.
[*] Added battleground graveyard respawn waves.
[*] Added team owned graveyards.
[*] Added Red and Blue starter graveyards.
[*] Added battleground preparation gates.
[*] Added battleground start countdown.
[*] Added live battleground statistics.
[*] Added live Red and Blue score display.
[*] Added early leave Deserter.
[*] Added level 10 battleground requirement.
[*] Added group battleground queue support.
Arena and PvP
[*] Added shared Arena and Battleground queue HUD button.
[*] Added 50 second PvP queue invitations.
[*] Added PvP queue wait time display.
[*] Added Arena party queue support.
[*] Arena Teams now remains visible while queued.
[*] Arena Teams changes are locked while queued.
Raids and Groups
[*] Added raid groups.
[*] Raids support up to 50 players.
[*] Added 5 player raid subgroups.
[*] Added compact raid frames.
[*] Added raid distance fading.
[*] Added party to raid conversion.
[*] Broodmother's Lair now requires a party instead of a raid.
Guild Bases and Furniture
[*] Reduced guild base maintenance costs.
[*] Separated guild maintenance from player house maintenance.
[*] Guild bases no longer consume resources from house chests.
[*] Added furniture permission selection.
[*] Added guild rank furniture permissions.
[*] Fixed furniture permission interaction distance.
[*] Fixed chest interaction through walls.
Rafts and Sailing
[*] Sailing skill can increase raft speed by up to 50 percent.
[*] Added separate sail and rudder controllers.
[*] Multiple players can control different raft stations.
[*] Fixed controls carrying over between rafts.
[*] Fixed passengers appearing to run while the raft moves.
[*] Added sailing keybindings.
Mail and HUD
[*] Added unread mail HUD notification.
[*] Opened mail now appears faded.
[*] Added mailbox capacity display.
[*] Improved bottom-right HUD button layout.
Chat
[*] Added detachable chat tabs.
[*] Added movable detached chat windows.
[*] Added resizable detached chat windows.
[*] Chat tabs can be docked back into the main chat window.
Combat and World
[*] Improved Charge pathfinding.
[*] Improved character armor loading recovery.
[*] Improved grey character skin recovery.
[*] Fixed terrain material consumption.
[*] Fixed furniture item consumption.
[*] Fixed player built gate stair movement.
[*] Improved furniture interaction obstruction checks.
Read the original post ↗