SteamRegistry

Todays Changelog - 11-13 October

· Community Announcements · Gallwin

New Dungeon: Catacombs [*] Added first phase of Catacombs dungeon, will be release a new boss every couple of days. With Chomp being the first boss, a total of 6 bosses are planned. Combat & Runes [*] Added Seismic Momentum: build three stacks with weapon abilities, then unleash a shockwave dealing 100% weapon damage to up to six enemies. [*] Added Righteous Riposte: parrying grants Paladins bonus Holy damage equal to half their Strength for 10 seconds. [*] Added Twin Blade Guard: all classes gain 10% extra parry while dual wielding. [*] Added Dual Wield Riposte: all classes can counterattack with their off hand weapon after parrying. [*] Onslaught now deals 100% weapon damage when the charge connects. [*] Increased Smash and Flash of Steel’s range to 7 yards. [*] Smoothed Charge and Onslaught and improved melee hits against moving enemies. [*] Fixed repeated Smash effects and bow and death animations switching incorrectly. Heroic+ & Rewards [*] Heroic+ results and PvE Stats now show weekly and lifetime times, server rankings and new records. [*] Weekly Heroic+ times and unlocked difficulties reset on Monday, lifetime records remain saved. [*] Weekly PvP and PvE ranks award letters, with 500, 250 and 50 Embers for the highest three ranks. [*] Opening reward caches now announces your loot to you and your party or raid. PvP [*] Added /pvp to toggle PvP in PvE areas after two minutes without player combat. [*] PvP areas enable PvP automatically, leaving disables it after two minutes without player combat. [*] Fighting PvP flagged players in PvE is lawful. [*] Items & Crafting [*] Added a paintable Wall Spinning Wheel, craftable at Blacksmithing level 10. [*] Item effects now scale with level and rarity, reaching their strongest bonuses at level 20 Legendary. [*] Fire Bomb now lands before igniting and deals 1 damage to characters on landing and every second. [*] Public forges now offer separate Item Forging and Rune Discovery actions. Buildings & Boats [*] Stone Tower double the range for up to three players, including spells, shots and Fire Bombs. [*] Carts and catapults carried on boats no longer block anchoring. [*] Boat anchoring now checks only occupied tiles, without an extra surrounding row. [*] Boats can be repaired while unanchored, with the usual two-minute lock after player damage. Interface & Controls [*] Added Focus and Target of Target frames, with custom positioning and a rebindable F shortcut. [*] Macros now support focus, target’s target, self and equipped trinkets. [*] Added a Currencies tab showing coins, Store Points and Embers.
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