Todays Changelog - 11-13 October
· Community Announcements · Gallwin
New Dungeon: Catacombs
[*] Added first phase of Catacombs dungeon, will be release a new boss every couple of days. With Chomp being the first boss, a total of 6 bosses are planned.
Combat & Runes
[*] Added Seismic Momentum: build three stacks with weapon abilities, then unleash a shockwave dealing 100% weapon damage to up to six enemies.
[*] Added Righteous Riposte: parrying grants Paladins bonus Holy damage equal to half their Strength for 10 seconds.
[*] Added Twin Blade Guard: all classes gain 10% extra parry while dual wielding.
[*] Added Dual Wield Riposte: all classes can counterattack with their off hand weapon after parrying.
[*] Onslaught now deals 100% weapon damage when the charge connects.
[*] Increased Smash and Flash of Steel’s range to 7 yards.
[*] Smoothed Charge and Onslaught and improved melee hits against moving enemies.
[*] Fixed repeated Smash effects and bow and death animations switching incorrectly.
Heroic+ & Rewards
[*] Heroic+ results and PvE Stats now show weekly and lifetime times, server rankings and new records.
[*] Weekly Heroic+ times and unlocked difficulties reset on Monday, lifetime records remain saved.
[*] Weekly PvP and PvE ranks award letters, with 500, 250 and 50 Embers for the highest three ranks.
[*] Opening reward caches now announces your loot to you and your party or raid.
PvP
[*] Added /pvp to toggle PvP in PvE areas after two minutes without player combat.
[*] PvP areas enable PvP automatically, leaving disables it after two minutes without player combat.
[*] Fighting PvP flagged players in PvE is lawful.
[*] Items & Crafting
[*] Added a paintable Wall Spinning Wheel, craftable at Blacksmithing level 10.
[*] Item effects now scale with level and rarity, reaching their strongest bonuses at level 20 Legendary.
[*] Fire Bomb now lands before igniting and deals 1 damage to characters on landing and every second.
[*] Public forges now offer separate Item Forging and Rune Discovery actions.
Buildings & Boats
[*] Stone Tower double the range for up to three players, including spells, shots and Fire Bombs.
[*] Carts and catapults carried on boats no longer block anchoring.
[*] Boat anchoring now checks only occupied tiles, without an extra surrounding row.
[*] Boats can be repaired while unanchored, with the usual two-minute lock after player damage.
Interface & Controls
[*] Added Focus and Target of Target frames, with custom positioning and a rebindable F shortcut.
[*] Macros now support focus, target’s target, self and equipped trinkets.
[*] Added a Currencies tab showing coins, Store Points and Embers.
Read the original post ↗