Build 594: Patch Notes
· Community Announcements · Naga
[img src="{STEAM_CLAN_IMAGE}/34502078/022ee3b2e294a434535d136dde412236d60e57ed.png"]
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Summary of Changes:
[*] Fixed: Spawn protection
[/*][*] Fixed: Killed players were not removed from capture areas until they revived
[/*][*] Fixed: Incorrect capture rate being displayed
[/*][*] Fixed: Server crash when all players on one of the teams leave the game
[/*][*] Fixed: Client crash when an objective/capture area function is called while connecting to a server
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Known Issues
[*] Rare bug where objective capture can continue after player dies. Press F to cancel after being killed. We are actively investigating this issue and we have made changes in this update to make it easier to track down the cause.
[/*][*] Cursor sometimes get stuck on screen. ALT+ENTER can fix this issue for some users.
[/*][*] Steam overlay opens when Alt+Tab back into the game. (Workaround: Change game window mode to full screen window or windowed in Graphics settings)
[/*][*] After extended period of playing, rendering glitch can occur and leave trail behind cursor and other icons. Game restart is required.
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