[img src="{STEAM_CLAN_IMAGE}/34502078/1fb1e99342f2579c231a138fe0ea1cd8e74ce2ab.png"] Join us at the usual time of 19:00 UTC for this weekend's community event, which run every other Saturday. For up-to-date news from the dev team and to speak to the dev team you can join the community at discord.gg/vanguardww2 . Summary of Key Changes: [*] New four phase variant of Pegasus Bridge [/*][*] Added flag poles and capture flags to some capture areas [/*][*] Added captures area visualisation to in-game map [/*][*] Fixed Esc key bug between in game menu and in game chat [/*] [img src="{STEAM_CLAN_IMAGE}/34502078/0168db5e9351e78cd4015effcb04d61adb5635d1.jpg"] Known Issues [*] Rare bug where objective capture can continue after player dies. Press F to cancel after being killed. We are actively investigating this issue and we have made changes in this update to make it easier to track down the cause. [/*][*] Cursor sometimes get stuck on screen. ALT+ENTER can fix this issue for some users. [/*][*] Steam overlay opens when Alt+Tab back into the game. (Workaround: Change game window mode to full screen window or windowed in Graphics settings) [/*][*] After extended period of playing, rendering glitch can occur and leave trail behind cursor and other icons. Game restart is required. [/*]
Patch notes and announcements
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[img src="{STEAM_CLAN_IMAGE}/34502078/7bb819e14e9fc2454b9762e8baf1ed75f1fa84ef.png"] Join us at the usual time of 19:00 UTC for this weekend's community event, which run every other Saturday. For up-to-date news from the dev team and to speak to the dev team you can join the community at discord.gg/vanguardww2 . Summary of Changes: [*] Fixed: Fixed capture areas appearing on the incorrect ingame map [/*][*] Fixed: Fixed visual bug with capture areas on ingame map [/*] Known Issues [*] Version in UI can read 571 (this will be fixed in the next build) [/*][*] Rare bug where objective capture can continue after player dies. Press F to cancel after being killed. We are actively investigating this issue and we have made changes in this update to make it easier to track down the cause. [/*][*] Cursor sometimes get stuck on screen. ALT+ENTER can fix this issue for some users. [/*][*] Steam overlay opens when Alt+Tab back into the game. (Workaround: Change game window mode to full screen window or windowed in Graphics settings) [/*][*] After extended period of playing, rendering glitch can occur and leave trail behind cursor and other icons. Game restart is required. [/*]
[img src="{STEAM_CLAN_IMAGE}/34502078/17244bc1a7e6e93234a4c15d2084cf889aa8bb90.png"] Join us at the usual time of 19:00 UTC for this weekend's community event, which run every other Saturday. For up-to-date news from the dev team and to speak to the dev team you can join the community at discord.gg/vanguardww2 . Summary of Changes: [*] Fixed: Issue where game inputs would reactivate and cursor would be hidden if the player respawned while the ingame menu was open [/*][*] Fixed: Potential fix for rare bug where HUD map scaling to zero [/*][*] Fixed: Rare bug which prevented objectives rendering on HUD map [/*][*] Fixed: Lines between order and player on HUD map not rendering reliably [/*] Known Issues [*] Rare bug where objective capture can continue after player dies. Press F to cancel after being killed. We are actively investigating this issue and we have made changes in this update to make it easier to track down the cause. [/*][*] Cursor sometimes get stuck on screen. ALT+ENTER can fix this issue for some users. [/*][*] Steam overlay opens when Alt+Tab back into the game. (Workaround: Change game window mode to full screen window or windowed in Graphics settings) [/*][*] After extended period of playing, rendering glitch can occur and leave trail behind cursor and other icons. Game restart is required. [/*]
[img src="{STEAM_CLAN_IMAGE}/34502078/022ee3b2e294a434535d136dde412236d60e57ed.png"] Join us at the usual time of 19:00 UTC for this weekend's community event, which run every other Saturday. For up-to-date news from the dev team and to speak to the dev team you can join the community at discord.gg/vanguardww2 . Summary of Changes: [*] Fixed: Spawn protection [/*][*] Fixed: Killed players were not removed from capture areas until they revived [/*][*] Fixed: Incorrect capture rate being displayed [/*][*] Fixed: Server crash when all players on one of the teams leave the game [/*][*] Fixed: Client crash when an objective/capture area function is called while connecting to a server [/*] Known Issues [*] Rare bug where objective capture can continue after player dies. Press F to cancel after being killed. We are actively investigating this issue and we have made changes in this update to make it easier to track down the cause. [/*][*] Cursor sometimes get stuck on screen. ALT+ENTER can fix this issue for some users. [/*][*] Steam overlay opens when Alt+Tab back into the game. (Workaround: Change game window mode to full screen window or windowed in Graphics settings) [/*][*] After extended period of playing, rendering glitch can occur and leave trail behind cursor and other icons. Game restart is required. [/*]
[img src="{STEAM_CLAN_IMAGE}/34502078/26a3f7359a3a7620feb6c33fafb3727986107d46.png"] Join us at the earlier time of 18:00 UTC for this weekend's community event, which run every other Saturday, usually at 19:00 UTC. For up-to-date news from the dev team and to speak to the dev team you can join the community at discord.gg/vanguardww2 . Summary of Changes: [*] Improved protection for British on Pegasus Bridge initial spawn [/*][*] Updated and expanded outskirts of Carpiquet village [/*] Known Issues [*] Rare bug where objective capture can continue after player dies. Press F to cancel after being killed. We are actively investigating this issue and we have made changes in this update to make it easier to track down the cause. [/*][*] Cursor sometimes get stuck on screen. ALT+ENTER can fix this issue for some users. [/*][*] Steam overlay opens when Alt+Tab back into the game. (Workaround: Change game window mode to full screen window or windowed in Graphics settings) [/*][*] After extended period of playing, rendering glitch can occur and leave trail behind cursor and other icons. Game restart is required. [/*]
[img src="{STEAM_CLAN_IMAGE}/34502078/aaac65dcebf1af5b3f2deaa4f6da4a2dc7089581.png"] Join us for in-game this weekend and for future events, which run every other Saturday at 19:00 UCT. You can sign-up for events, get notified of new events and discuss the changes with the team at discord.gg/vanguardww2 . This update continues the rework of the chateau area of Pegasus Bridge, to improve historical accuracy and improve the tactical opportunities. Behind the scenes the team are continuing to improve the stability of the capture area mechanics and new features for future updates. Summary of Changes: [*] Bug fixes and improvements around the chateau area of Pegasus Bridge [/*] Known Issues [*] Rare bug where objective capture can continue after player dies. Press F to cancel after being killed. We are actively investigating this issue and we have made changes in this update to make it easier to track down the cause. [/*][*] Cursor sometimes get stuck on screen. ALT+ENTER can fix this issue for some users. [/*][*] Steam overlay opens when Alt+Tab back into the game. (Workaround: Change game window mode to full screen window or windowed in Graphics settings) [/*][*] After extended period of playing, rendering glitch can occur and leave trail behind cursor and other icons. Game restart is required. [/*]
[img src="{STEAM_CLAN_IMAGE}/34502078/725928988e2a1bf7f6b7e7759810fadb575a5881.png"] Join us for in-game this weekend and for future events, which run every other Saturday at 19:00 UCT. You can sign-up for events, get notified of new events and discuss the changes with the team at discord.gg/vanguardww2 . This update brings a rework a familiar area of Pegasus Bridge to improve historical accuracy and improve the tactical opportunities around the Château. Behind the scenes the team are continuing to improve the stability of the capture area mechanics and new features for future updates. Summary of Changes: [*] Reworked Château area of Pegasus Bridge [/*] Known Issues [*] Rare bug where objective capture can continue after player dies. Press F to cancel after being killed. We are actively investigating this issue and we have made changes in this update to make it easier to track down the cause. [/*][*] Cursor sometimes get stuck on screen. ALT+ENTER can fix this issue for some users. [/*][*] Steam overlay opens when Alt+Tab back into the game. (Workaround: Change game window mode to full screen window or windowed in Graphics settings) [/*][*] After extended period of playing, rendering glitch can occur and leave trail behind cursor and other icons. Game restart is required. [/*]
[img src="{STEAM_CLAN_IMAGE}/34502078/2133c5ea93754f9a893a0649aa8d24977397f31c.png"] Join us for in-game this weekend and for future events, which run every other Saturday at 19:00 UCT+1. You can sign-up for events, get notified of new events and discuss the changes with the team at discord.gg/vanguardww2 . This is the last event of 2025 as we head towards the New Year! The next event will be on Saturday 10th January 2026. Summary of Changes: [*] Updated airfield area of Carpiquet [/*] Known Issues [*] Rare bug where objective capture can continue after player dies. Press F to cancel after being killed. We are actively investigating this issue and we have made changes in this update to make it easier to track down the cause. [/*][*] Cursor sometimes get stuck on screen. ALT+ENTER can fix this issue for some users. [/*][*] Steam overlay opens when Alt+Tab back into the game. (Workaround: Change game window mode to full screen window or windowed in Graphics settings) [/*][*] After extended period of playing, rendering glitch can occur and leave trail behind cursor and other icons. Game restart is required. [/*]
[img src="{STEAM_CLAN_IMAGE}/34502078/9d9f8b4a0852e895b6204a102e876b1068705340.png"] Join us for in-game this weekend and for future events, which run every other Saturday at 19:00 UCT+1. You can sign-up for events, get notified of new events and discuss the changes with the team at discord.gg/vanguardww2 . Summary of Changes: [*] Bug fixes to in-game HUD [/*][*] Adjusted capture UI for capture areas [/*] Known Issues [*] Rare bug where objective capture can continue after player dies. Press F to cancel after being killed. We are actively investigating this issue and we have made changes in this update to make it easier to track down the cause. [/*][*] Cursor sometimes get stuck on screen. ALT+ENTER can fix this issue for some users. [/*][*] Steam overlay opens when Alt+Tab back into the game. (Workaround: Change game window mode to full screen window or windowed in Graphics settings) [/*][*] After extended period of playing, rendering glitch can occur and leave trail behind cursor and other icons. Game restart is required. [/*]
[img src="{STEAM_CLAN_IMAGE}/34502078/06dc1cf7bd4790e431368bddb7f2bab7a5aea125.png"] Join us for in-game this weekend and for future events, which run every other Saturday at 19:00 UCT+1. You can sign-up for events, get notified of new events and discuss the changes with the team at discord.gg/vanguardww2 . Summary of Changes: [*] Updated hangar area of Carpiquet based on new references [/*][*] Fixed 'dead' spots in capture area on Carpiquet phase one [/*][*] Added environmental audio to basement and tunnel areas of Carpiquet [/*] Known Issues [*] Rare bug where objective capture can continue after player dies. Press F to cancel after being killed. We are actively investigating this issue and we have made changes in this update to make it easier to track down the cause. [/*][*] Cursor sometimes get stuck on screen. ALT+ENTER can fix this issue for some users. [/*][*] Steam overlay opens when Alt+Tab back into the game. (Workaround: Change game window mode to full screen window or windowed in Graphics settings) [/*][*] After extended period of playing, rendering glitch can occur and leave trail behind cursor and other icons. Game restart is required. [/*]
[img src="{STEAM_CLAN_IMAGE}/34502078/06c5e71c1ce6e851ba70acde926b5647bc0d3590.png"] Join us for in-game this weekend and for future events, which run every other Saturday at 19:00 UCT+1. You can sign-up for events, get notified of new events and discuss the changes with the team at discord.gg/vanguardww2 . Summary of Changes: [*] Capture progress is now shown to defenders [/*][*] Updated and expanded basement first aid post to Carpiquet and associated tunnel [/*] Known Issues [*] Rare bug where objective capture can continue after player dies. Press F to cancel after being killed. We are actively investigating this issue and we have made changes in this update to make it easier to track down the cause. [/*][*] Cursor sometimes get stuck on screen. ALT+ENTER can fix this issue for some users. [/*][*] Steam overlay opens when Alt+Tab back into the game. (Workaround: Change game window mode to full screen window or windowed in Graphics settings) [/*][*] After extended period of playing, rendering glitch can occur and leave trail behind cursor and other icons. Game restart is required. [/*]
[img src="{STEAM_CLAN_IMAGE}/34502078/7c25dda6734358d16f3697e7e392c801ff2bfb8d.png"] Join us for in-game this weekend and for future events, which run every other Saturday at 19:00 UCT+1. You can sign-up for events, get notified of new events and discuss the changes with the team at discord.gg/vanguardww2 . Summary of Changes: [*] Added 'contested' status to capture areas and refined mechanic [/*][*] Added basement first aid post to Carpiquet [/*] Known Issues [*] Rare bug where objective capture can continue after player dies. Press F to cancel after being killed. We are actively investigating this issue and we have made changes in this update to make it easier to track down the cause. [/*][*] Cursor sometimes get stuck on screen. ALT+ENTER can fix this issue for some users. [/*][*] Steam overlay opens when Alt+Tab back into the game. (Workaround: Change game window mode to full screen window or windowed in Graphics settings) [/*][*] After extended period of playing, rendering glitch can occur and leave trail behind cursor and other icons. Game restart is required. [/*]
[img src="{STEAM_CLAN_IMAGE}/34502078/73caaf45b0a516a9065d8b510aa905ff2b1cf8de.png"] Join us for in-game this weekend and for future events, which run every other Saturday at 19:00 UCT+1. You can sign-up for events, get notified of new events and discuss the changes with the team at discord.gg/vanguardww2 . This is a minor patch ahead of the community event later today, while we work on more significant changes behind the scenes. Summary of Changes: [*] Presence of German players now affects capture areas [/*][*] Updated HUD to show capture area progress [/*] Known Issues [*] Rare bug where objective capture can continue after player dies. Press F to cancel after being killed. We are actively investigating this issue and we have made changes in this update to make it easier to track down the cause. [/*][*] Cursor sometimes get stuck on screen. ALT+ENTER can fix this issue for some users. [/*][*] Steam overlay opens when Alt+Tab back into the game. (Workaround: Change game window mode to full screen window or windowed in Graphics settings) [/*][*] After extended period of playing, rendering glitch can occur and leave trail behind cursor and other icons. Game restart is required. [/*]
[img src="{STEAM_CLAN_IMAGE}/34502078/a2047cb64ae05e9015302d33f39121514f13c94a.png"] Join us for in-game this weekend and for future events, which run every other Saturday at 19:00 UCT+1. You can sign-up for events, get notified of new events and discuss the changes with the team at discord.gg/vanguardww2 . This is a minor patch ahead of the community event later today, while we work on more significant changes behind the scenes. Summary of Changes: [*] Fixed missing interact element in HUD [/*] Known Issues [*] Rare bug where objective capture can continue after player dies. Press F to cancel after being killed. We are actively investigating this issue and we have made changes in this update to make it easier to track down the cause. [/*][*] Cursor sometimes get stuck on screen. ALT+ENTER can fix this issue for some users. [/*][*] Steam overlay opens when Alt+Tab back into the game. (Workaround: Change game window mode to full screen window or windowed in Graphics settings) [/*][*] After extended period of playing, rendering glitch can occur and leave trail behind cursor and other icons. Game restart is required. [/*]
[img src="{STEAM_CLAN_IMAGE}/34502078/762ca806801d5fc07bb8a2ed235b628f2d6b0097.png"] Join us for in-game this weekend and for future events, which run every other Saturday at 19:00 UCT+1. You can sign-up for events, get notified of new events and discuss the changes with the team at discord.gg/vanguardww2 . The HUD has been updated to support the different types of capture with a new simple design so it is clear as soon as you have entered the capture area. For now Carpiquet is the only map with a capture area, but we will be rolling them out more widely once the testing has been completed of the new gameplay mechanic. We will also be making further adjustments to the HUD over future updates to avoid confusion around what type of objective you are facing or need to defend. We are also working on further changes to Carpiquet which we are sure you will enjoy.. but we will tell you more about those another time. Summary of Changes: [*] Added capture area progress indicator to HUD [/*][*] Updated Carpiquet to expand the capture area on the first objective and added more cover and details in the surrounding area [/*][*] Fixed rare server crash [/*] Known Issues [*] Rare bug where objective capture can continue after player dies. Press F to cancel after being killed. We are actively investigating this issue and we have made changes in this update to make it easier to track down the cause. [/*][*] Cursor sometimes get stuck on screen. ALT+ENTER can fix this issue for some users. [/*][*] Steam overlay opens when Alt+Tab back into the game. (Workaround: Change game window mode to full screen window or windowed in Graphics settings) [/*][*] After extended period of playing, rendering glitch can occur and leave trail behind cursor and other icons. Game restart is required. [/*]
[img src="{STEAM_CLAN_IMAGE}/34502078/67a4d1ba286db46cff473ae422864cfa01a42f3c.png"] Join us for in-game for this weekend and for future events, which run every other Saturday at 19:00 UCT+1. You can sign-up for events, get notified of new events and discuss the changes with the team at discord.gg/vanguardww2 . We have an exciting update we'll be testing out. Many of you are used to our Raid mode which sees attackers assaulting and destroying radio beacons, while defenders attempt to stop these actions. We have had requests though about the feasibility of area captures, this weekend's event will be trialling our WIP version of this. We have temporarily made an alternate version of Carpiquet's map, player's will capture the first point as an area by simply being within the garden's walls before advancing on normally to destroy radio sets. Defenders be aware you must eliminate the attackers as currently your presence on the objective does not stall the capture. This is an early snapshot of this mode and so we would love to hear feedback as well as any bugs you may come across! To match the importance of this area we have beefed up the defences turning this once sublime little garden into a small German outpost, which we expect you will have to fight tooth and nail over. Summary of Changes: [*] Added experimental capture zones [/*][*] Updated Carpiquet first objective to use capture zone for testing [/*] Known Issues [*] Rare bug where objective capture can continue after player dies. Press F to cancel after being killed. We are actively investigating this issue and we have made changes in this update to make it easier to track down the cause. [/*][*] Cursor sometimes get stuck on screen. ALT+ENTER can fix this issue for some users. [/*][*] Steam overlay opens when Alt+Tab back into the game. (Workaround: Change game window mode to full screen window or windowed in Graphics settings) [/*][*] After extended period of playing, rendering glitch can occur and leave trail behind cursor and other icons. Game restart is required. [/*]
[img src="{STEAM_CLAN_IMAGE}/34502078/e1f20a3d8479a3eedc728d9459c65048570cb38a.png"] Join us for in-game for this weekend and for future events, which run every other Saturday at 19:00 UCT+1. You can sign-up for events, get notified of new events and discuss the changes with the team at discord.gg/vanguardww2 . Summary of Changes: [*] Updated Pegasus Bridge château area to prevent camping of the objective [/*][*] Updated Pegasus Bridge map to add more detail and latest changes [/*] Known Issues [*] Rare bug where objective capture can continue after player dies. Press F to cancel after being killed. We are actively investigating this issue and we have made changes in this update to make it easier to track down the cause. [/*][*] Cursor sometimes get stuck on screen. ALT+ENTER can fix this issue for some users. [/*][*] Steam overlay opens when Alt+Tab back into the game. (Workaround: Change game window mode to full screen window or windowed in Graphics settings) [/*][*] After extended period of playing, rendering glitch can occur and leave trail behind cursor and other icons. Game restart is required. [/*]
[img src="{STEAM_CLAN_IMAGE}/34502078/77557a2dc659a9da03fc98ffd9593c0eb717707a.png"] Join us for in-game for this weekend and for future events, which run every other weekend on Saturday at 19:00 UCT. You can sign-up for events, get notified of new events and discuss the changes with the team at discord.gg/vanguardww2 . Summary of Changes: [*] Updated Merville Battery spawn locations to rebalance Château objective [/*] Known Issues [*] Rare bug where objective capture can continue after player dies. Press F to cancel after being killed. We are actively investigating this issue and we have made changes in this update to make it easier to track down the cause. [/*][*] Cursor sometimes get stuck on screen. ALT+ENTER can fix this issue for some users. [/*][*] Steam overlay opens when Alt+Tab back into the game. (Workaround: Change game window mode to full screen window or windowed in Graphics settings) [/*][*] After extended period of playing, rendering glitch can occur and leave trail behind cursor and other icons. Game restart is required. [/*]
[img src="{STEAM_CLAN_IMAGE}/34502078/fbf4cb830b4013b3bfa34cc640887431c0a2e26c.png"] Join us for in-game for this weekend and for future events, which run every other weekend on Saturday at 19:00 UCT. You can sign-up for events, get notified of new events and discuss the changes with the team at discord.gg/vanguardww2 . Summary of Changes: [*] Fixed night lighting on Pegasus [/*][*] Fixed squad info HUD element not updating correctly [/*][*] Updated Pegasus loading screen imagary [/*][*] Fixed foley effects in Cafe Picot [/*][*] Fixed spawn protection around Gliders on Pegasus [/*] Known Issues [*] Rare bug where objective capture can continue after player dies. Press F to cancel after being killed. We are actively investigating this issue and we have made changes in this update to make it easier to track down the cause. [/*][*] Cursor sometimes get stuck on screen. ALT+ENTER can fix this issue for some users. [/*][*] Steam overlay opens when Alt+Tab back into the game. (Workaround: Change game window mode to full screen window or windowed in Graphics settings) [/*][*] After extended period of playing, rendering glitch can occur and leave trail behind cursor and other icons. Game restart is required. [/*]
{STEAM_CLAN_IMAGE}/34502078/cc108f6344430ec26170686aa0fe19376bb8de5e.png Join us for in-game for this weekend and for future events, which run every other weekend on Saturday at 19:00 UCT. You can sign-up for events, get notified of new events and discuss the changes with the team at discord.gg/vanguardww2 . Summary of Changes: [*]Fixed spawn protection around gliders on Pegasus Bridge [*]Fixed missing foley effects around Cafe Picot Known Issues [*]Rare bug where objective capture can continue after player dies. Press F to cancel after being killed. We are actively investigating this issue and we have made changes in this update to make it easier to track down the cause. [*]Cursor sometimes get stuck on screen. ALT+ENTER can fix this issue for some users. [*]Steam overlay opens when Alt+Tab back into the game. (Workaround: Change game window mode to full screen window or windowed in Graphics settings) [*]After extended period of playing, rendering glitch can occur and leave trail behind cursor and other icons. Game restart is required.
{STEAM_CLAN_IMAGE}/34502078/86febcfff1e46d78816c61e3d299eedcc5c66e2d.png Since the last event we have been working on improving the historical accuracy of Pegasus Bridge, by extending the trench network, with tunnels beneath the roads. Join us for in-game for this weekend and for future events, which run every other weekend on Saturday at 19:00 UCT. You can sign-up for events, get notified of new events and discuss the changes with the team at discord.gg/vanguardww2 . {STEAM_CLAN_IMAGE}/34502078/c33fc4ee8cc84e169fc751b962ce7c58a9ff8756.png Summary of Changes: [*]Potential fix for capture rate being miscalculated[*]Pegasus Bridge [*]Extended trench system with underground bunkers Known Issues [*]Rare bug where objective capture can continue after player dies. Press F to cancel after being killed. We are actively investigating this issue and we have made changes in this update to make it easier to track down the cause. [*]Cursor sometimes get stuck on screen. ALT+ENTER can fix this issue for some users. [*]Steam overlay opens when Alt+Tab back into the game. (Workaround: Change game window mode to full screen window or windowed in Graphics settings) [*]After extended period of playing, rendering glitch can occur and leave trail behind cursor and other icons. Game restart is required.