SteamRegistry

Build 597: Patch Notes

· Community Announcements · Naga

[img src="{STEAM_CLAN_IMAGE}/34502078/17244bc1a7e6e93234a4c15d2084cf889aa8bb90.png"] Join us at the usual time of 19:00 UTC for this weekend's community event, which run every other Saturday. For up-to-date news from the dev team and to speak to the dev team you can join the community at discord.gg/vanguardww2 . Summary of Changes: [*] Fixed: Issue where game inputs would reactivate and cursor would be hidden if the player respawned while the ingame menu was open [/*][*] Fixed: Potential fix for rare bug where HUD map scaling to zero [/*][*] Fixed: Rare bug which prevented objectives rendering on HUD map [/*][*] Fixed: Lines between order and player on HUD map not rendering reliably [/*] Known Issues [*] Rare bug where objective capture can continue after player dies. Press F to cancel after being killed. We are actively investigating this issue and we have made changes in this update to make it easier to track down the cause. [/*][*] Cursor sometimes get stuck on screen. ALT+ENTER can fix this issue for some users. [/*][*] Steam overlay opens when Alt+Tab back into the game. (Workaround: Change game window mode to full screen window or windowed in Graphics settings) [/*][*] After extended period of playing, rendering glitch can occur and leave trail behind cursor and other icons. Game restart is required. [/*]
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