SteamRegistry

v0.161

· Community Announcements · Rogod

Startron v0.161 has been released! Tweaks & updates [*] All text fields now support cursor positioning with left-arrow, right-arrow, home & end [*] The captain's log can now be cleared with F2 [*] Added a pop-in camera animation for 3D interiors [*] Added a zoom-in effect for entering a 2D interface from 3D [*] When hailing other captains they'll sometimes tell you of a station nearby that they've recharged their petroop at (might come in handy) [*] Yist flowers now have a few different colours for decorative purposes when beamed down [*] Added palm trees to sandy beaches (they're pretty similar to normal trees except they don't degrade to ferns) [*] Geysers are now more common on fault lines on ice planets [*] Tidied up all the 3D airlocks [*] Added 15 more SNN headlines for late-game events [*] Added a terminal to the 3D engineering [*] Showing all signs or not is now saved to your game [*] Petroop costs more in pirate systems [*] Aligned all the search prompts to be accessible with the same button (H) for muscle-memory [*] Transmissions now show over tracked cargo [*] Tweaked something secret (maybe it won't be so secret now) [*] Tweaked wording in various places [*] Tweaked the floor of the bridge in the intro look less like a missing transparent texture [*] Slightly increased the chance of finding snowmen (vitally important) [*] 3D camera height now lerps instead of snapping [*] Prevented some duplicated transmissions Bugs fixed in this version [*] Fixed the broken Grog headline [*] Fixed the broken Spacejack headline [*] Fixed the broken new colony headline [*] Fixed laboratories using subalt bars when the entity's science rating is maxed out [*] Fixed Ctrl+J mapping to enter in Windows [*] Fixed not getting an unhappy transmission on destroying the Monke or Ratto homeworlds [*] Fixed the missing characters at the top and bottom of a planet's atmosphere [*] Fixed entities seemingly being way too clumped up when generating a new cosmos [*] Fixed tytopops not eating enough types of tiles for them to actually be a problem (you could previous just box them in with any spare cargo which wasn't very threatening of them) [*] Fixed double spaces after ranks in conversations [*] Fixed cosmic database links at the ends of lines not having numbers
Read the original post ↗