v0.161
· Community Announcements · Rogod
Startron v0.161 has been released!
Tweaks & updates
[*] All text fields now support cursor positioning with left-arrow, right-arrow, home & end
[*] The captain's log can now be cleared with F2
[*] Added a pop-in camera animation for 3D interiors
[*] Added a zoom-in effect for entering a 2D interface from 3D
[*] When hailing other captains they'll sometimes tell you of a station nearby that they've recharged their petroop at (might come in handy)
[*] Yist flowers now have a few different colours for decorative purposes when beamed down
[*] Added palm trees to sandy beaches (they're pretty similar to normal trees except they don't degrade to ferns)
[*] Geysers are now more common on fault lines on ice planets
[*] Tidied up all the 3D airlocks
[*] Added 15 more SNN headlines for late-game events
[*] Added a terminal to the 3D engineering
[*] Showing all signs or not is now saved to your game
[*] Petroop costs more in pirate systems
[*] Aligned all the search prompts to be accessible with the same button (H) for muscle-memory
[*] Transmissions now show over tracked cargo
[*] Tweaked something secret (maybe it won't be so secret now)
[*] Tweaked wording in various places
[*] Tweaked the floor of the bridge in the intro look less like a missing transparent texture
[*] Slightly increased the chance of finding snowmen (vitally important)
[*] 3D camera height now lerps instead of snapping
[*] Prevented some duplicated transmissions
Bugs fixed in this version
[*] Fixed the broken Grog headline
[*] Fixed the broken Spacejack headline
[*] Fixed the broken new colony headline
[*] Fixed laboratories using subalt bars when the entity's science rating is maxed out
[*] Fixed Ctrl+J mapping to enter in Windows
[*] Fixed not getting an unhappy transmission on destroying the Monke or Ratto homeworlds
[*] Fixed the missing characters at the top and bottom of a planet's atmosphere
[*] Fixed entities seemingly being way too clumped up when generating a new cosmos
[*] Fixed tytopops not eating enough types of tiles for them to actually be a problem (you could previous just box them in with any spare cargo which wasn't very threatening of them)
[*] Fixed double spaces after ranks in conversations
[*] Fixed cosmic database links at the ends of lines not having numbers
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