Patch Notes for Sept 6
· Community Announcements · Whippy
[*]Fixed issue where players did not get their perks back after boss challenges on Pizza Pyramid
[*]Fixed issue where players would respawn at the starting area on Pizza Pyramid after boss challenge
[*]Added New Door Buy in Pizza Pyramid to prevent players from getting stuck in lab area if they drop down with no points
[*]Added collision over hole in ground for Pizza Pyramid so enemies can't fall in and get stuck
[*]Fixed the DJ Distractor so it now has increased effective range and reliably locks zombies in place, preventing them from moving while held.
[*]Fixed an issue where the DJ Distractor could persist after player death during boss challenges; placing a new one now correctly removes any previously active device.
[*]Added an additional check for candy weapon lander so it will stop landing close to walls, meatballs, etc. and being half inside things
[*]Reduced the price of "Snack House Survival" escape from 50k to 25k to speed up gameplay
[*]On the "Snack House Survival" level I increased the candy enemies speed on easy after wave 6 so they run in order to speed up gameplay
[*]Added blockers to prevent getting on top of slushie machines
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